NaM's Apex Season 5 Update Notes

Official patch notes:

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Remaining bugs:
  • Teammate's shield status sometimes does not display properly when they are wearing an Evo Shield. 
  • Player is sometimes deployed into a gametype that was not the one he/she had selected.
  • (Leave in the comments)
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New character: Loba.

Loba's tactical lets her teleport basically anywhere within 50 meters. It's an incredible ability and it recharges every 30 seconds.

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Map change: New version of King's Canyon.

Skulltown, Thunderdome, and the town next to Thunderdome are gone, replaced by a new town with a crane in it. The burned forest is replaced by a mining crater. Relay has been altered somewhat and renamed. There are now glowing pillars that grant a full recharge of ultimate abilities. 

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Legend changes:
Mirage -- Tactical, Ult, and Passive all modified. 
Bloodhound -- tactical buffed (- cooldown and + duration)
Crypto -- drone buff (can ping the posters to reveal nearby squads)
Lifeline -- changes to blue bins (slight buff)
Caustic -- gas no longer slows teammates, doors block triggering of traps
Octane -- Ult cooldown reduced by 1/3, further changes incoming
Gibraltar -- Dome shield duration reduced by 1/3
Pathfinder -- tactical cooldown increased by 4/3 (yes, that much)

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Weapon changes:
Mastiff  -- not a gold weapon, nerfed
Peacekeeper -- gold weapon, buffed
Alternator -- clip sizes increased
RE-45 -- damage increased, reload time reduced
Havoc -- recoil increased

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Equipment changes: 
Skullpiercer in, Anvil out
Gold armor -- Perk changed

Other news coverage of the update:

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